function ESX.Streaming.RequestModel(modelHash, cb) modelHash = (type(modelHash) == 'number' and modelHash or GetHashKey(modelHash)) if not HasModelLoaded(modelHash) and IsModelInCdimage(modelHash) then RequestModel(modelHash) while not HasModelLoaded(modelHash) do Wait(0) end end if cb ~= nil then cb() end end function ESX.Streaming.RequestStreamedTextureDict(textureDict, cb) if not HasStreamedTextureDictLoaded(textureDict) then RequestStreamedTextureDict(textureDict) while not HasStreamedTextureDictLoaded(textureDict) do Wait(0) end end if cb ~= nil then cb() end end function ESX.Streaming.RequestNamedPtfxAsset(assetName, cb) if not HasNamedPtfxAssetLoaded(assetName) then RequestNamedPtfxAsset(assetName) while not HasNamedPtfxAssetLoaded(assetName) do Wait(0) end end if cb ~= nil then cb() end end function ESX.Streaming.RequestAnimSet(animSet, cb) if not HasAnimSetLoaded(animSet) then RequestAnimSet(animSet) while not HasAnimSetLoaded(animSet) do Wait(0) end end if cb ~= nil then cb() end end function ESX.Streaming.RequestAnimDict(animDict, cb) if not HasAnimDictLoaded(animDict) then RequestAnimDict(animDict) while not HasAnimDictLoaded(animDict) do Wait(0) end end if cb ~= nil then cb() end end function ESX.Streaming.RequestWeaponAsset(weaponHash, cb) if not HasWeaponAssetLoaded(weaponHash) then RequestWeaponAsset(weaponHash) while not HasWeaponAssetLoaded(weaponHash) do Wait(0) end end if cb ~= nil then cb() end end