Locales['de'] = { -- Inventory ['inventory'] = 'inventar %s / %s', ['use'] = 'benutzen', ['give'] = 'geben', ['remove'] = 'entfernen', ['return'] = 'zurück', ['give_to'] = 'geben an', ['amount'] = 'betrag', ['giveammo'] = 'munition geben', ['amountammo'] = 'anzahl der munition', ['noammo'] = 'du hast keine munition!', ['gave_item'] = 'du gibst %sx %s an %s', ['received_item'] = 'du empfängst %sx %s von %s', ['gave_weapon'] = 'du gibst %s an %s', ['gave_weapon_ammo'] = 'du gibst ~o~%sx %s von %s an %s', ['gave_weapon_withammo'] = 'du gibst %s mit ~o~%sx %s an %s', ['gave_weapon_hasalready'] = '%s hat bereits eine(n) %s', ['gave_weapon_noweapon'] = '%s hat diese Waffe nicht', ['received_weapon'] = 'du erhälst %s von %s', ['received_weapon_ammo'] = 'du erhälst ~o~%sx %s für dein %s von %s', ['received_weapon_withammo'] = 'du erhälst %s mit ~o~%sx %s von %s', ['received_weapon_hasalready'] = '%s hat versucht dir eine(n) %s zu geben, aber du hast bereits eine(n)', ['received_weapon_noweapon'] = '%s ahat versucht dir Munition für eine(n) %s, aber du besitzt diese Waffe nicht', ['gave_account_money'] = 'du gibst $%s (%s) an %s', ['received_account_money'] = 'du empfängst $%s (%s) von %s', ['amount_invalid'] = 'ungültiger Betrag', ['players_nearby'] = 'keine Spieler in der Nähe', ['ex_inv_lim'] = 'aktion nicht möglich, Inventarlimit überschritten für %s', ['imp_invalid_quantity'] = 'aktion nicht möglich, ungültige Anzahl', ['imp_invalid_amount'] = 'aktion nicht möglich, ungültiger Betrag', ['threw_standard'] = 'you threw %sx %s', ['threw_account'] = 'du wirfst $%s %s weg', ['threw_weapon'] = 'du wirfst %s weg', ['threw_weapon_ammo'] = 'du wirfst %s mit ~o~%sx %s weg', ['threw_weapon_already'] = 'Du hast bereits diese Waffe', ['threw_cannot_pickup'] = 'Du kannst das nicht aufheben, da dein Inventar voll ist', ['threw_pickup_prompt'] = 'drücke E um aufzuheben', -- Key mapping ['keymap_showinventory'] = 'inventar anzeigen', -- Salary related ['received_salary'] = 'du hast dein Gehalt erhalten: $%s', ['received_help'] = 'du hast deine Sozialhilfe erhalten: $%s', ['company_nomoney'] = 'die Firma in der du angestellt bist, ist zu arm um dein Gehalt zu zahlen', ['received_paycheck'] = 'erhaltener Gehaltsscheck', ['bank'] = 'bank', ['account_bank'] = 'bank', ['account_black_money'] = 'dirty Money', ['account_money'] = 'cash', ['act_imp'] = 'Aktion nicht möglich', ['in_vehicle'] = 'du kannst keine Items in einem Fahrzeug weitergeben', -- Commands ['command_car'] = 'spawn an vehicle', ['command_car_car'] = 'vehicle spawn name or hash', ['command_cardel'] = 'delete vehicle in proximity', ['command_cardel_radius'] = 'optional, delete every vehicle within the specified radius', ['command_clear'] = 'clear chat', ['command_clearall'] = 'clear chat for all players', ['command_clearinventory'] = 'clear player inventory', ['command_clearloadout'] = 'clear a player loadout', ['command_giveaccountmoney'] = 'give account money', ['command_giveaccountmoney_account'] = 'valid account name', ['command_giveaccountmoney_amount'] = 'amount to add', ['command_giveaccountmoney_invalid'] = 'invalid account name', ['command_giveitem'] = 'give an item to a player', ['command_giveitem_item'] = 'item name', ['command_giveitem_count'] = 'item count', ['command_giveweapon'] = 'give a weapon to a player', ['command_giveweapon_weapon'] = 'weapon name', ['command_giveweapon_ammo'] = 'ammo count', ['command_giveweapon_hasalready'] = 'player already has that weapon', ['command_giveweaponcomponent'] = 'give weapon component', ['command_giveweaponcomponent_component'] = 'component name', ['command_giveweaponcomponent_invalid'] = 'invalid weapon component', ['command_giveweaponcomponent_hasalready'] = 'player already has that weapon component', ['command_giveweaponcomponent_missingweapon'] = 'player does not have that weapon', ['command_save'] = 'save a player to database', ['command_saveall'] = 'save all players to database', ['command_setaccountmoney'] = 'set account money for a player', ['command_setaccountmoney_amount'] = 'amount of money to set', ['command_setcoords'] = 'teleport to coordinates', ['command_setcoords_x'] = 'x axis', ['command_setcoords_y'] = 'y axis', ['command_setcoords_z'] = 'z axis', ['command_setjob'] = 'set job for a player', ['command_setjob_job'] = 'job name', ['command_setjob_grade'] = 'job grade', ['command_setjob_invalid'] = 'the job, grade or both are invalid', ['command_setgroup'] = 'set player group', ['command_setgroup_group'] = 'group name', ['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)', ['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)', ['commanderror_invaliditem'] = 'invalid item name', ['commanderror_invalidweapon'] = 'invalid weapon', ['commanderror_console'] = 'that command can not be run from console', ['commanderror_invalidcommand'] = '/%s is not an valid command!', ['commanderror_invalidplayerid'] = 'there is no player online matching that server id', ['commandgeneric_playerid'] = 'player id', -- Locale settings ['locale_digit_grouping_symbol'] = ' ', ['locale_currency'] = '$%s', -- Weapons ['weapon_knife'] = 'Messer', ['weapon_nightstick'] = 'Schlagstock', ['weapon_hammer'] = 'Hammer', ['weapon_bat'] = 'Schläger', ['weapon_golfclub'] = 'Golfschläger', ['weapon_crowbar'] = 'Brecheisen', ['weapon_pistol'] = 'Pistole', ['weapon_combatpistol'] = 'Kampfpistole', ['weapon_appistol'] = 'AP Pistole', ['weapon_pistol50'] = 'Pistole .50', ['weapon_microsmg'] = 'Mikro SMG', ['weapon_smg'] = 'SMG', ['weapon_assaultsmg'] = 'Kampf SMG', ['weapon_assaultrifle'] = 'Kampfgewehr', ['weapon_carbinerifle'] = 'Karabinergewehr', ['weapon_advancedrifle'] = 'Advancedgewehr', ['weapon_mg'] = 'MG', ['weapon_combatmg'] = 'Kampf MG', ['weapon_pumpshotgun'] = 'Pumpgun', ['weapon_sawnoffshotgun'] = 'Abgesägte Schrotflinte', ['weapon_assaultshotgun'] = 'Kampf Schrotflinte', ['weapon_bullpupshotgun'] = 'Bullpup Schrotflinte', ['weapon_stungun'] = 'Tazer', ['weapon_sniperrifle'] = 'Scharfschützengewehr', ['weapon_heavysniper'] = 'Schweres Sniper', ['weapon_grenadelauncher'] = 'Granatwerfer', ['weapon_rpg'] = 'RPG', ['weapon_minigun'] = 'Minigun', ['weapon_grenade'] = 'Granate', ['weapon_stickybomb'] = 'Haftbombe', ['weapon_smokegrenade'] = 'Rauchgranate', ['weapon_bzgas'] = 'BZ Gas', ['weapon_molotov'] = 'Molotov Cocktail', ['weapon_fireextinguisher'] = 'Feuerlöscher', ['weapon_petrolcan'] = 'Benzinkanister', ['weapon_ball'] = 'Ball', ['weapon_snspistol'] = 'SNS Pistole', ['weapon_bottle'] = 'Flasche', ['weapon_gusenberg'] = 'Gusenberg', ['weapon_specialcarbine'] = 'Spezialkarabiner', ['weapon_heavypistol'] = 'Schwere Pistole', ['weapon_bullpuprifle'] = 'Bullpupgewehr', ['weapon_dagger'] = 'Dolch', ['weapon_vintagepistol'] = 'Vintage Pistole', ['weapon_firework'] = 'Feuerwerk', ['weapon_musket'] = 'Muskete', ['weapon_heavyshotgun'] = 'Schwere Schrotflinte', ['weapon_marksmanrifle'] = 'Marksmangewehr', ['weapon_hominglauncher'] = 'Homing Launcher', ['weapon_proxmine'] = 'Annäherungsmine', ['weapon_snowball'] = 'Schneeball', ['weapon_flaregun'] = 'Leuchtpistole', ['weapon_combatpdw'] = 'Kampf PDW', ['weapon_marksmanpistol'] = 'Marksman Pistole', ['weapon_knuckle'] = 'Schlagring', ['weapon_hatchet'] = 'Axt', ['weapon_railgun'] = 'Railgun', ['weapon_machete'] = 'Machete', ['weapon_machinepistol'] = 'Maschinenpistole', ['weapon_switchblade'] = 'Klappmesser', ['weapon_revolver'] = 'Schwerer Revolver', ['weapon_dbshotgun'] = 'Doppelläufige Schrotflinte', ['weapon_compactrifle'] = 'Kampfgewehr', ['weapon_autoshotgun'] = 'Auto Schrotflinte', ['weapon_battleaxe'] = 'Kampfaxt', ['weapon_compactlauncher'] = 'Kompakt Granatwerfer', ['weapon_minismg'] = 'Mini SMG', ['weapon_pipebomb'] = 'Rohrbombe', ['weapon_poolcue'] = 'Billiard-Kö', ['weapon_wrench'] = 'Rohrzange', ['weapon_flashlight'] = 'Taschenlampe', ['gadget_parachute'] = 'Fallschirm', ['weapon_flare'] = 'Leuchtpistole', ['weapon_doubleaction'] = 'double-Action Revolver', -- Weapon Components ['component_clip_default'] = 'standart Griff', ['component_clip_extended'] = 'erweiterter Griff', ['component_clip_drum'] = 'trommelmagazin', ['component_clip_box'] = 'kastenmagazin', ['component_flashlight'] = 'taschenlampe', ['component_scope'] = 'zielfernrohr', ['component_scope_advanced'] = 'erweitertes Zielfernrohr', ['component_suppressor'] = 'schalldämpfer', ['component_grip'] = 'griff', ['component_luxary_finish'] = 'luxus Waffen Design', -- Weapon Ammo ['ammo_rounds'] = 'kugel(n)', ['ammo_shells'] = 'schrotpatrone(n)', ['ammo_charge'] = 'ladung', ['ammo_petrol'] = 'liter Benzin', ['ammo_firework'] = 'feuerwerksrakete(n)', ['ammo_rockets'] = 'rakete(n)', ['ammo_grenadelauncher'] = 'granate(n)', ['ammo_grenade'] = 'granate(n)', ['ammo_stickybomb'] = 'bombe(n)', ['ammo_pipebomb'] = 'bombe(n)', ['ammo_smokebomb'] = 'bombe(n)', ['ammo_molotov'] = 'cocktail(s)', ['ammo_proxmine'] = 'mine(n)', ['ammo_bzgas'] = 'can(n)', ['ammo_ball'] = 'ball', ['ammo_snowball'] = 'schneebälle', ['ammo_flare'] = 'signalfackel(n)', ['ammo_flaregun'] = 'signalfackeln(munition)', -- Weapon Tints ['tint_default'] = 'standard', ['tint_green'] = 'grün', ['tint_gold'] = 'gold', ['tint_pink'] = 'pink', ['tint_army'] = 'camouflage', ['tint_lspd'] = 'blau', ['tint_orange'] = 'orange', ['tint_platinum'] = 'platin', }