Config = {} -- Send a notification when the door is successfully locked/unlocked. Config.Notify = false -- Draw a persistent notification while in-range of a door, with a prompt to lock/unlock. Config.DrawTextUI = false Config.DrawSprite = { -- Unlocked [0] = {'mpsafecracking', 'lock_open', 0, 0, 0.018, 0.018, 0, 255, 255, 255, 100}, -- Locked [1] = {'mpsafecracking', 'lock_closed', 0, 0, 0.018, 0.018, 0, 255, 255, 255, 100}, } -- Allow the following ACL principals to use 'command.doorlock'. Config.CommandPrincipal = { 'group.admin', 'group.snrmod' } -- Allow players with 'command.doorlock' permission to open any doors. Config.PlayerAceAuthorised = false -- Default skill check difficulty when no fields are defined in the Lockpick tab. Config.LockDifficulty = { 'easy', 'easy', 'medium' } -- Allow lockpicks to be used to lock an already unlocked door. Config.CanPickUnlockedDoors = false